Professional Projects

Pencil-Pal: Kindergarten

Genre: Educational
Platform: iPad
Development Time: 1.5 Months
Team Size: One Programmer, One Artist
Technology Used: Proprietary framework written in C++
Summary:

Pencil-Pal: Kindergarten is an app for the iPad that was ported over from the PC and Mac. There are several sections that help kids learn things like the alphabet, numbers, and patterns. My responsibilities included adjusting gameplay to be intuitive for the iPad. I also worked closely with the quality assurance department to make sure it retained its educational integrity while being fun for kids. Pencil-Pal: Kindergarten can be found on the iTunes App Store.

Written on June 4th, 2010. 0 Comments

Pencil-Pal: Preschool

Genre: Educational
Platform: iPad
Development Time: 1.5 Months
Team Size: One Programmer, One Artist
Technology Used: Proprietary framework written in C++
Summary:

Pencil-Pal: Preschool is an app for the iPad that was ported over from the PC and Mac. There are several sections that help kids learn things like shapes, colors, and numbers. My responsibilities included adjusting gameplay to be intuitive for the iPad. I also worked closely with the quality assurance department to make sure it retained its educational integrity while being fun for kids. Pencil-Pal: Preschool can be found on the iTunes App Store.

Written on June 3rd, 2010. 0 Comments

Square-Off

Genre: Educational Puzzle
Platform: iPad
Development Time: 3 Weeks
Team Size: One Programmer, Two Artists
Technology Used: Proprietary framework written in C++
Summary:

Square-Off is a School Zone adaptation of the classic pencil and paper game: Squares. It’s a lot of fun and best of all: FREE! It was developed in about three weeks using C++ and our cross-platform framework. You can find Square-Off at the iTunes Store.

Images © 2010 School Zone Publishing

Written on April 27th, 2010. 0 Comments

Memory Match

Genre: Educational Puzzle
Platform: iPad
Development Time: 3 Weeks
Team Size: One Programmer, Two Artists
Technology Used: Proprietary framework written in C++
Summary:

Memory Match is an educational memory game. Compete against the computer to see who can find the most pairs. The player finds pairs of cards by flipping them over two at a time. This was actually pretty fun to work on. This is my first iPad game published. You can find Memory Match in the iTunes store.

Images © 2010 School Zone Publishing

Written on April 26th, 2010. 0 Comments

My First Movies: Animal Antics

Genre: Educational
Platform: iPhone
Development Time: 3 Weeks
Team Size: One Programmer, Two Artists
Technology Used: Unity iPhone Pro using C# for scripting.
Summary:

My First Movies: Animal Antics is both my first iPhone app and also my first Unity 3D app. You can download it from the iTunes App Store. Using the Unity iPhone Advanced engine, this app took about 3 weeks to make. It is a very simple video app to entertain kids. The part that took the longest was understanding how to build and work with the iPhone.

Images © 2009 School Zone Publishing

Written on January 20th, 2010. 0 Comments

Latest Work

Catmull-Rom Unity Demo
Pencil-Pal: Kindergarten
Pencil-Pal: Preschool
Square-Off

Latest Blog Posts

Aiming to be a game engine programmer

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