This demo shows an update to my previous implementation of a Catmull-Rom spline. First off, I fixed the bug that caused the camera to bounce around so much. But much more than that, I decided to buff it up some and create a Spline Manager for the Unity Asset Store. Instead of being restricted to a Catmull-Rom spline, I’m also including a basic Cubic Hermite Spline. I plan to add Cardinal and Kochanek-Bartels (KB) splines next! Keep an eye out for Spline Manager on the Unity Asset Store when it comes out.