Merry Christmas

Merry Christmas to those who celebrate it; Happy Holidays to those who don’t; And Happy Winter Solstice (though a bit belated) to the rest of you. I hope everyone is having a good December.

Updates since October:

I started my own game studio, Firebeard Studios. So far it’s just me and possibly Kemp Lyons. We’re both still doing our own stuff, since the company doesn’t really have money. I did get some help from some artist friends, and I’m currently developing a Solitaire game for Windows Phone 7. It’s nothing big, obviously, just a little something to us started. This should be a fun endeavor.

I’m immediately available for work! Hire me! I’m willing to relocate, so I don’t care where the job is. My career goal is to get into engine development, but since I have experience in gameplay programming, I’ll start there. My main coding language is C++ and I also have experience working with C# using the XNA framework and Unity 3D.

Speaking of Unity 3D, I was kind of bored yesterday, so I made a demo of a camera pathing system. It’s a simple implementation of a Catmull-Rom spline. The camera bounces around a little when approaching the control points, but I’m not really concerned about that. You can find the playable demo here.

Alright, that’s all for now. I hope every has a safe and enjoyable holiday season.

2 Responses to “Merry Christmas”

  1. Deyse says:

    =) Love ya! Good things are coming! I promise!

  2. vogles says:

    Thanks Deyse. I’m doing my best.

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Aiming to be a game engine programmer

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